

One of them somehow ended up being his girlfriend. A bug-eyed smiling stranger sitting just across from you has been talking to you even before your nap, telling you a story of how he and his friends used to push joggers into the water as a prank. It opens up with you waking up from a nap while riding a bus to visit your estranged cousin. The encounter with Bus Guy serves as the introduction to the general atmosphere of the story.Nightmare Fuel: Considering the genre of the game, it's no wonder it has a fair share of these.Tabitha choosing to open up to you in episode 3 can lead her to openly say that she's happy that you're here if your relationship with her is good.Avery still cares for the plants that were given to them.You and Stella getting to know each other before the hunt lets you have the option of opening up a bit about your and Stella's living situations and consoling each other.
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Seeing "Cousin Bonding Time" pop up in your screen corner just as Tabitha burns the still-alive, mangled body that used to be Reese is going to crack you up if it doesn't disturb you (or perhaps even if it does). Sometimes the achievements' whimsical names are a source of dark humor.If you have the 'Talk to Animals' trait and visit Pastor Daniel, you may find out that his alpacas are Catholic.After several episodes of buildup, the reveal that the town pariah Pastor Daniel can also talk to animals is this if you have the same trait.Teasing Tabby about getting a joint if you have Street Smart - even Sybil joins in if you continue in the store.When Tabitha visits to take you home, you have the option to saunter out half-dressed and tease Tabby for being "just jealous of game". Staying at Stella's at the end of episode 1 can lead to one of these the morning after.Try telling Stella you died on night 1.Having a seemingly one-sided conversation with the mayor has everyone in the room confoundedly bewildered. Every time you use Talk to Animals, the characters' reactions around you vary from annoyance, to eventually believing you.Having Hot, for example, can make some characters get flustered. Certain special trait choices can lead you to humorous results.If you have the 'Talk to Animals' trait, you can hear one of them screaming "Scram, fellas! The jig is up!"
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When you first check Scarlet Manor's disgusting toilet, it is full of cockroaches that scatter away when you lift the seat.He's a nice break from all the horror that happens. Bonus points if you have Talk to Animals, because you can have conversations with him. Ensemble Dark Horse: Dustin, the opossum living in your dresser, has been popular due to being an adorable lil' critter you can check on everyday.Getting away with lying if you have Street Smart.Punching a Ditchling with Powerful Build.In Chapter 4, having the 'Hot' trait allows you to snap the transformed Reese out of his murderous rage just enough to make him change his mind and run away into the woods.What's more, if Tabitha is present this is what prompts her to take you more seriously. In Chapter 3, the 'Book Smart' trait allows you to exorcize a ghost haunting by you power of oratory.In Chapter 2, if you have 'Keen Eye' you have the opportunity to save everyone from the collapsing mine with no one getting hurt - which is impossible otherwise.In Chapter 1, if you have 'Powerful Build', you are agile enough to save both Gretchen and Duke from the Ditchlings.At least up to Chapter 4, you can get one of these per day if you have the right Trait:.
